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Problems with GTK+ Toolchain on Win32

 
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topo1977



Joined: 05 Apr 2007
Posts: 2

PostPosted: Thu Apr 05, 2007 12:54 pm    Post subject: Problems with GTK+ Toolchain on Win32 Reply with quote

Hi, I try to build a example project created with Glade 2.12.2 and GTK+ under Windows XP. Now I have big problems with the toolchain and nothing works how it should.

Has anyone a idea or a solution for a working toolchain under windows ? It would help me very, very much !

To my problems: In Glade I made a nice small example of my future project which should developed on Windows, but running also on Linux and a ARM target system. When I press the "Build" button I get some c source files and a Makefile.am . OK, first step I need automake. So I installed all things for automake and got a Makefile.in and Configure.in. After some work I got a configure file and with Cygwin was it possible to start this. But then I had a lot of more problems and nothing works !!! Next step was to resolve the problems and I got a makefile, but after running the make I had some errors where I have no solution anymore. Is it really so complex to get a working executable on windows ? Or I am just stupid ?

Thanks for your help and your answers.

Greetings,
Thomas
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topo1977



Joined: 05 Apr 2007
Posts: 2

PostPosted: Tue Apr 10, 2007 8:52 am    Post subject: Glade3 Reply with quote

Hi, I have now installed the new Glade3 Version. For this I can open my project, but there is no "Build" button anymore. Where and how can I generate my sources?

In my version there is no help inside. Is this a seperate package to install?

Thanks for your help. Have a nice day.

Greetings,
Thomas
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openldev
Never Seen the Sunlight


Joined: 21 Sep 2005
Posts: 385
Location: Fairfax, Virginia

PostPosted: Tue Apr 10, 2007 11:08 am    Post subject: Reply with quote

Generating source is depreciated and should not be used. In fact, it was just removed from Glade 3. Instead, use Libglade to dynamically build the user interface, which is much faster & easier to manage. The GladeXML object from that library is what you should use.
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